Chris Brook

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"Distrust and caution are the parents of security" - Benjamin Franklin

From Atari to Steam

The past year has seen a sharp increase in attacks aimed at online gaming platforms and game makers. In fact, there was a point last summer, in the wake of Sony’s Playstation Network outage, when it seemed like no video game company was safe from hackers – whether they be ideologically motivated groups like Lulzsec or run-of-the-mill cyber crooks.


The Dutch government has asked DigiNotar, the Dutch certificate authority that was broken into last summer, for €8.7 million ($11M USD) to recoup money it spent buying new certificates, according to several Dutch news reports. The Dutch interior ministry asked for €1 million in January, yet the number “has now risen to €8.7 million,” according to the company’s curator Rocco Mulder in an interview with Dutch news site nu.nl.

In an attempt to clear the cybersecurity air, the United States and the People’s Republic of China agreed Monday to work in tandem to prevent future cyber threats. Meeting at the Pentagon, Defense Secretary Leon Panetta and General Liang Guanglie, China’s Minister of National Defense, insisted the two nations should be seen as equals and according to Guanglie, “build a new state-to-state relationship that’s not a stereotype of two major powers predestined for conflict.”